JobMesh

Combat Designer (Gameplay)

2K · Montréal, Quebec, CA

As a Combat Designer at Cloud Chamber, you will join our talented development team to help shape the combat gameplay and immersive sandbox world of BioShock.

Job description

As a Combat Designer at Cloud Chamber, you will join our talented development team to help shape the combat gameplay and immersive sandbox world of BioShock. In this role, you’ll collaborate with a passionate group of game developers to craft experimental gameplay experiences that support player expression and ingenuity—bringing the richly imagined world of BioShock to life. What You’ll Do: - Partner with and support a team of designers to implement combat gameplay content in an immersive sandbox world. - Maintain best practices and support the workflows conducive to consistency and deliverability of game content within the team. - Participate in the cross-pollination of ideas and sharing of knowledge amongst content creators. - Help build and refine the combat systems development and the gameplay framework for encounters. - Collaborate with other developers to help build an FPS combat paradigm that is accessible, satisfying, and allows for a high degree of player expression and experimentation within a highly reactive world. - Be curious and get creative: look beyond direct conflict, accommodate various playstyles and design encounters that can be resolved through player ingenuity...