Backend Engineer (Infrastructure)
Embark Studios · Stockholm, SE
As a Backend Engineer at Embark, you will be responsible for the infrastructure powering The Finals and Arc Raiders.
Job description
As a Backend Engineer at Embark, you will be responsible for the infrastructure powering The Finals and Arc Raiders. The infrastructure team has different end-to-end responsibilities, ranging from physical hardware in data centers, to building abstractions for other engineering teams, to game server allocation services running on Kubernetes. We have the autonomy to decide how we build, shape, and scale our systems to ensure low-latency, high-reliability experiences for players globally. This role offers the unique challenge of working at the intersection of low-level systems and global-scale cloud services, solving performance and networking puzzles that only emerge when millions of players interact in real-time. Our Tech stack: We build a cutting-edge hybrid service (On-prem/GCP) using: Languages: Go, Rust, C++/Unreal Infrastructure: Kubernetes, Agones, Quilkin, Talos/Omni, Istio Tooling: Terraform, Bazel: What you’ll do: Develop new features for our Game Server allocation services. Maintain core libraries used by all backend teams in the organization. Maintain and evolve our infrastructure builds and CI tooling. Architect and harden new services for production, focusing on observ...