JobMesh

Technical Artist (Virtual Art Department)

Magnopus · Los Angeles, California, US

Support the Virtual Art Department team on an exciting new project to deliver high-fidelity, photo-real Virtual Production projects in Unreal Engine, ensurin...

Job description

Support the Virtual Art Department team on an exciting new project to deliver high-fidelity, photo-real Virtual Production projects in Unreal Engine, ensuring solid workflows that optimize iteration and smooth runtime performance. Responsibilities: - Provide technical expertise, advice, and solutions to artists, animators, and riggers as required. - Collaborate across departments and with management to devise comprehensive solutions for quality enhancement and iteration efficiency. - Research and suggest appropriate tools and processes for projects. - Independently extract well-defined requirements from creative and artistic briefs. - Set performance and memory objectives and establish testing methods. - Understand quality / performance trade-offs and develop solutions that maximize both. - Manage multiple concurrent tasks from planning to development and delivery. - Adhere to and contribute to technical art best practices, processes, pipelines and tools. - Conduct code and content performance reviews as needed. - Thoroughly test all work in builds before submission. - Identify potential risks associated with changes prior to submission to source control. - Understand roles in a sc...