JobMesh

Senior Level Artist (POIs & Procedural World Design)

welevel · Munich, Bavaria, DE

Why us? welevel is an innovative game studio based in Munich, backed by top-tier investors. We are developing Solid River , the first AAA survival game with...

Job description

Why us? welevel is an innovative game studio based in Munich, backed by top-tier investors. We are developing Solid River , the first AAA survival game with deep city-building mechanics in the late game, set in a medieval, procedurally generated world with AI-driven NPCs. Here’s what makes us stand out: - Inspiring Work Environment : A central Munich location with a diverse, motivated, and international team that fosters creativity and collaboration. - Competitive Compensation : We believe in rewarding talent with attractive and fair packages. - Innovative Technology : Work with the latest tools and technologies to push boundaries and make the impossible possible. Your Role: We’re looking for a Senior Level Artist who can design memorable locations within our procedural pipeline, balancing artistic vision with system-driven world generation. Responsibilities: As a Senior Level Artist, you will: - Design & Build POIs: Create engaging points of interest, from ruined villages to mystical caves and ancient cities, ensuring they stand out within a procedurally generated world. - Work within a Procedural Framework: Collaborate with the tech and environment teams to develop rules and temp...