Render Engineer (Unannounced Project)
Wargaming · Berlin, DE
Job Overview Wargaming is looking for a Render Developer to join our Game Engine Development team. This position includes working on development of a cross-p...
Job description
Job Overview Wargaming is looking for a Render Developer to join our Game Engine Development team. This position includes working on development of a cross-platform game engine which is written in C++. What will you do?: - Implement new and improve existing graphic features - Refactoring, code optimization, fix graphic bugs - Writing code according to code style - Creation of tech documentation What are we looking for?: What additional skills will help you stand out? - 2+ year of experience in commercial C++ development - Experience in any graphics API (DirectX, Vulkan, OpenGL) - Experience in writing shaders (GSL, HLSL) - Basic knowledge of linear algebra (vectors, matrices, quaternions) - Experience in creation of own 3D demo applications or creation of own engine - Knowledge and experience in working with debugging and profiling tools (Nsight, Renderdoc, PIX etc) - Understanding the graphics pipeline and GPU architecture - Practical knowledge of DirectX 11/12/Vulkan - An intermediate level of English Benefits: Benefits and perks are tailored to the local market and culture. Our benefits in Berlin include: Please submit your CV in English to ensure smooth processing and review. -...