JobMesh

Principal Gameplay Designer (Enemies)

Housemarque · Helsinki, Uusimaa, FI

OUR STUDIO At Housemarque , we believe gameplay always comes first. With technical excellence and compelling narrative, spiced with our trademark neon flair...

Job description

OUR STUDIO: At Housemarque , we believe gameplay always comes first. With technical excellence and compelling narrative, spiced with our trademark neon flair and top-notch audiovisual feedback, we want our players to always feel actively engaged with the worlds we have created for them. Our latest Award-Winning game Returnal , released on PS5 in 2021, embraces all these qualities. THIS is our DNA! We value Nordic work-life balance by growing sustainably and ensuring our employees have the time and means to develop personally and professionally during work time. We were established in 1995 with strong roots in the Finnish demoscene . In June 2021 we joined the PlayStation Studios , after years of partnership. If you wish to join us for our next journey, apply today! We are looking for a Principal Gameplay Designer for our next big game! THE JOB: As the Gameplay Designer of the talented and passionate design team behind RETURNAL you will work closely with a team of game designers and the Design Director to help drive the development of scalable enemy gameplay and AI behavior systems in the next evolution of Housemarque games. Together with content and art teams, you will design and b...