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Tools Programmer Intern / Stagiaire en programmation outils

Sony Interactive Entertainment · Québec, Quebec, CA

Position – Tools Programmer Intern We are looking for a Tools Programmer Intern to join our Tools Team dedicated to asset pipelines and game creation workflows.

Job description

Position – Tools Programmer Intern We are looking for a Tools Programmer Intern to join our Tools Team dedicated to asset pipelines and game creation workflows. The tools programmer intern will gain exposure to a wide variety of tools involved in game creation such as Unreal, Blender and others, and collaborate with artists, animators, technical artists, and programmers to develop and improve production workflows. Reporting: The Tools Programmer Intern will report to a Senior Tools Programmer. Responsibilities and Duties: Develop usability features and automated helpers to improve and enhance creative workflows. Work with artists and users to gather requirements and troubleshoot issues. Participate in code reviews, write documentation and implement unit tests. Minimum Qualifications: Familiarity with either Python, C++ or Rust. Experience with GUI frameworks such as Slate (Unreal), Blender GUI Framework, Qt, IMGUI, WPF or similar. Ability to debug and troubleshoot issues with debugging tools and techniques. Preferred Qualifications: Familiarity with the Unreal Engine Editor or Unity. Familiarity with Digital Content Creation tools such as Blender 3D, Maya, Houdini, Photoshop etc. _...