JobMesh

Lead Level Artist

Sperasoft · Warsaw, Mazovia, PL

We are currently growing our team and looking for a strong, experienced artist to strengthen our existing environment art team. We already have a solid found...

Job description

We are currently growing our team and looking for a strong, experienced artist to strengthen our existing environment art team.. We already have a solid foundation, but we need a Lead Level Artist who can come in and actively raise the quality bar - both through their own work and by elevating those around them. This is not a pure management role. We are not looking for someone who only reviews, delegates, or attends meetings. Instead, we need a hands-on leader who genuinely wants to model environments, perform set dressing, and build levels in the engine - while helping the team grow through example and mentorship. Key Responsibilities: - Collaborate with Level Designers and Art Director to maintain visual quality and gameplay clarity. - Help develop our current team by sharing knowledge, techniques, and best practices. - Model environment assets (modular pieces, props, terrain elements, hero assets). - Perform set dressing yourself: composition, storytelling through props, decals, and scene staging. - Work inside the engine to build and polish level art on a daily basis. - Ensure technical performance (LODs, draw calls, memory) without sacrificing visual ambition. - Proactively f...