Technical Game Designer
Rocket Science Group · Brighton, England, GB
Please note that this is a hybrid position based in Brighton, requiring 3 days onsite each week, with the option for remote work on the remaining days. Part...
Job description
Please note that this is a hybrid position based in Brighton, requiring 3 days onsite each week, with the option for remote work on the remaining days. Part of the Rocket Science Group, Atomic Theory is a multinational team of seasoned AAA veterans with roots extending from Blizzard, PUBG, Epic, and Unity. We have a track record of delivering player-centric, AAA-quality experiences, and we're unwavering in our commitment to performance, accessibility, and the engineering frameworks that underpin exceptional gameplay. Atomic Theory is more than just a studio — it's a collaborative space where diverse experiences intersect to solve the toughest challenges in modern game development. With offices in Albany NY, Cardiff UK, and Brighton UK, we thrive at the opportunity to Get Sh!t Done on a global scale. ABOUT THE ROLE: Engaging players through thoughtful, well-crafted game systems is at the heart of our design philosophy. As a Technical Game Designer, you'll sit at the intersection of design and engineering, owning the implementation and technical execution of gameplay systems in Unreal Engine 5. You'll be equally comfortable shaping a design vision on paper and bringing it to life thr...