Senior Character Rigger - [March of Giants]
Ubisoft · Montréal, Quebec, CA
Company Description Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assasin's Creed...
Job description
Company Description Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assasin's Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown! Job Description: We’re looking for a Senior Character Rigger to build high-quality character rigs in Maya and deliver them production-ready into the Unreal Engine pipeline . You will support AAA animation workflows and scalable, real-time rigs for character-driven and MOBA-style games. What you'll do: - Build animator-friendly character rigs in Maya; - Develop efficient skinning and deformation systems; - Ensure clean export and integration into Unreal; - Support and improve animation pipelines and workflows; - Troubleshoot rig, deformation, and engine integration issues; - Optimize rigs for real-time performance; - Collaborate closely with Animation, Tech Art, and Engineering teams; - Contribute to pipeline tools and best practices. Qualifications: - A minimum of 5 years experience as a Character Rig...