JobMesh

World Artist

welevel · Munich, Bavaria, DE

Why us? welevel is an innovative game studio based in Munich, backed by top-tier investors. We are developing Solid River, the first AAA survival game with d...

Job description

Why us? welevel is an innovative game studio based in Munich, backed by top-tier investors. We are developing Solid River, the first AAA survival game with deep city-building mechanics in the late game, set in a medieval, procedurally generated world with AI-driven NPCs. Here’s what makes us stand out: - Inspiring Work Environment: A central Munich location with a diverse, motivated, and international team that fosters creativity and collaboration. - Competitive Compensation: We believe in rewarding talent with attractive and fair packages. - Innovative Technology: Work with the latest tools and technologies to push boundaries and make the impossible possible. Your Role: We’re looking for a World Artist to define and oversee the overall visual direction of Solid River’s expansive game world. In this role, you will set the tone for biome aesthetics, lighting moods, and environmental storytelling, ensuring every corner of the world feels immersive, cohesive, and alive. You will collaborate closely with our development team, providing guidance and direction to maintain a consistent visual style while fostering creativity across all disciplines. Your work will bridge the gap between hi...