Senior Graphics Engineer
Unity · Stratford, England, GB
The opportunity Unity Engine is used by millions of creators around the world to build powerful and engaging real-time experiences. At the heart of this is g...
Job description
The opportunity Unity Engine is used by millions of creators around the world to build powerful and engaging real-time experiences. At the heart of this is graphics, from the initial point of content creation down to the final pixels on the target device. The Graphics Middle Layer team is looking for a new team member. We cover a wide range of areas: from Meshes and Textures, through to LOD, Culling, Batching and GPU-driven rendering. These form the foundation for nearly any Unity project and other engine graphics technologies. In all these areas there is a big emphasis on performance, scalability and cross platform compatibility. As a senior graphics engineer on our team, you will be responsible for developing parts of Unity’s GPU Resident Drawer and will have influence over the direction of our GPU-driven rendering technology stack as well as helping us maintain, improve and optimize existing batching, culling, mesh, streaming and related rendering technologies. We don’t work in isolation. You will collaborate closely with your colleagues on this team, and our other graphics and platform teams around the world. Occasionally this might extend to discussions and collaboration with...