Technical Artist
Sperasoft · Warsaw, Mazovia, PL
Responsibilities: - Working in collaboration with both engineers and artists to assist, enhance and streamline asset production - Creating tools for asset ma...
Job description
Responsibilities: - Working in collaboration with both engineers and artists to assist, enhance and streamline asset production - Creating tools for asset management within the engine - Creating new shaders and updating existing ones - Optimization of assets, shaders, and pipelines according to the provided hardware specifications - Bug fixing and troubleshooting technical issues - Contributing to the team-oriented environment - Preparing documentation for pipelines and tools Requirements: - 3+ years of relevant experience as a Technical Artist in gamedev - Strong proficiency in Unreal Engine 5 - Excellent understanding of Blueprints and Editor Utility Widgets - Basic knowledge of at least one programming language (Python, C#, C++) - Experience in writing shaders, e.g. UE4/UE5 Materials system, HLSL, GLSL, etc. - Art tools production experience - Self-motivation, strong problem-solving skills and team-player attitude - English level: intermediate or higher Benefits: - Medical Care package - MyCafeteria system - including Multisport card and more - Employee Assistance Program (EAP), offering confidential legal, financial, and personal counseling - English or Polish language classes...