JobMesh

Principal Artist - Materials

Ubisoft · Québec, Quebec, CA

Company Description Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Cree...

Job description

Company Description Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown! Job Description: As a Principal Artist – Materials at Ubisoft Quebec City , you play a key role in defining and delivering the materials and textures vision for an AAA project built on the Anvil engine. You act as the reference for the Materials craft, ensuring surface quality , visual consistency , and performance across the game. You work closely with Art Direction, Technical Art, Rendering, Production, and creative teams to support the project’s artistic ambition while maintaining a robust and scalable pipeline . What you’ll do: - Define and champion the project’s materials and textures vision , including PBR standards and visual references - Ensure surface consistency and visual fidelity across all Anvil lighting scenarios - Create high quality PBR materials and textures using Substance 3D Designer...