JobMesh

Senior Combat Designer

welevel · Munich, Bavaria, DE

Why us? welevel is an innovative game studio based in Munich, backed by top-tier investors. We are developing Solid River , the first AAA survival game with...

Job description

Why us? welevel is an innovative game studio based in Munich, backed by top-tier investors. We are developing Solid River , the first AAA survival game with deep city-building mechanics in the late game, set in a medieval, procedurally generated world with AI-driven NPCs. Here’s what makes us stand out: - Inspiring Work Environment : A central Munich location with a diverse, motivated, and international team that fosters creativity and collaboration. - Competitive Compensation : We believe in rewarding talent with attractive and fair packages. - Innovative Technology : Work with the latest tools and technologies to push boundaries and make the impossible possible. Your Role: As a Senior Combat Designer , you will be responsible for designing and fine-tuning the combat systems that drive progression and balancing in our AAA survival city-builder RPG. Your expertise in game mathematics, systemic design will ensure a fair, engaging, and rewarding experience for players. Responsibilities: - Design and balance melee, ranged, and AI-driven enemy combat mechanics. - Develop player combat abilities, including attack patterns, stamina systems, weapon handling, and enemy feedback. - Collabor...